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	<title>ADM Blog &#187; magic</title>
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	<description>No matter how you see things, reality changes when you reach understanding</description>
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		<title>Augmented Reality Magic</title>
		<link>http://blog.another-d-mention.ro/misc/augmented-reality-magic/</link>
		<comments>http://blog.another-d-mention.ro/misc/augmented-reality-magic/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 13:14:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[Stuff]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[magic]]></category>
		<category><![CDATA[marco tempest]]></category>
		<category><![CDATA[reality]]></category>

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		<description><![CDATA[Marco Tempest demonstrates his playing card magic and augmented reality hybrid act using - "100% real-time stuff - No post-processing. Programmed In C++ with OpenFrameworks, OpenCV, ARToolkitPlus, MacCam and other Open Source goodies…" Very cool to see AR tech finding its way into established performance crafts like this. I'm guessing we'll see these techniques combined [...]


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			<content:encoded><![CDATA[<p>Marco Tempest demonstrates his playing card magic and augmented reality hybrid act using - "100% real-time stuff - No post-processing. Programmed In C++ with OpenFrameworks, OpenCV, ARToolkitPlus, MacCam and other Open Source goodies…" Very cool to see AR tech finding its way into established performance crafts like this. I'm guessing we'll see these techniques combined with live/performance and projection more and more as <a href="http://www.hitl.washington.edu/artoolkit/" target="_blank">ARToolkit</a> catches on.</p>
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